Opening Console

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 15/10/2008 at 07:12, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   R11 
Platform:      
Language(s) :     C++  ;

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Hey!
How can I open the standard-console through my plugin?

Greetings+thanks

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 15/10/2008 at 07:24, xxxxxxxx wrote:

Looking in the CommandManager the ID for it is 12305.

So CallCommand(12305); should work.
(In COFFEE at least, maybe CallCommand() is treated differently
with C++..

Cheers
Lennart