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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 14/10/2008 at 01:30, xxxxxxxx wrote:
User Information: Cinema 4D Version: 8,9,10 Platform: Windows ; Language(s) : C++ ;
--------- Hi, I am developing plugin for material. It can copy & paste Texture to other Texture. It seems to be working well. But, material's thumbnail couldn't be updated. Src Code is like this. BaseContainer* pContainer = pMat->GetDataInstance(); GeData src_data = pContainer->GetData( MATERIAL_COLOR_SHADER ); GeData target_data = pContainer->GetData( MATERIAL_REFLECTION_SHADER ); src_data.CopyData( &target_data, NULL ); pContainer->SetData( MATERIAL_REFLECTION_SHADER, target_data ); pMat->Update( TRUE, TRUE ); Could you give me some advice?
On 15/10/2008 at 04:25, xxxxxxxx wrote:
do that after Update() :
pMat->Message(MSG_CHANGE,NULL);
On 16/10/2008 at 19:41, xxxxxxxx wrote:
Thank you for your help!