description resurce and dialog



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 10/10/2008 at 14:08, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   10.5 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

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    hello all,
    here my new question, i hope there are some reply, differently from my last tow post :(
    i create a new dialog with GeDialog and i need to put inside this a standad object/tag interface, afeter some exploration in activeobject.cpp example i know is possible put in my dialog interface and value, but is possible to get only description resource? and then fill it with my owne data, ?
    thanks
    Franz



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 11/10/2008 at 07:19, xxxxxxxx wrote:

    any reply ? another time? :(
    Franz



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 11/10/2008 at 09:47, xxxxxxxx wrote:

    I am not sure what you mean. Do you want to create an attribute manager like dialog? If so use the DescriptionCustomGui GUI element class.

    cheers,
    Matthias



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 12/10/2008 at 01:27, xxxxxxxx wrote:

    hello Matthias,
    thank you i sow it.
     
    Franz


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