description resurce and dialog

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 10/10/2008 at 14:08, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   10.5 
Platform:   Windows  ;   
Language(s) :     C++  ;

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hello all,
here my new question, i hope there are some reply, differently from my last tow post :(
i create a new dialog with GeDialog and i need to put inside this a standad object/tag interface, afeter some exploration in activeobject.cpp example i know is possible put in my dialog interface and value, but is possible to get only description resource? and then fill it with my owne data, ?
thanks
Franz

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 11/10/2008 at 07:19, xxxxxxxx wrote:

any reply ? another time? :(
Franz

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 11/10/2008 at 09:47, xxxxxxxx wrote:

I am not sure what you mean. Do you want to create an attribute manager like dialog? If so use the DescriptionCustomGui GUI element class.

cheers,
Matthias

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 12/10/2008 at 01:27, xxxxxxxx wrote:

hello Matthias,
thank you i sow it.
 
Franz