InsertBefore/InsertAfter with BaseTags

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On 24/09/2008 at 13:22, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   R9-R11 
Platform:   Windows  ; Mac  ;  Mac OSX  ; 
Language(s) :     C++  ;

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Can the GeListNode methods InsertBefore() and InsertAfter() be used to insert tags (BaseTag->BaseList2D->GeListNode) into an object's tag list? Any gotchas on using these instead of InsertTag()?

Thanks,

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 25/09/2008 at 05:52, xxxxxxxx wrote:

The docs say, the ListNode should have a parent, not sure if that is the case (or relevant) for tags though. But I don´t really see a reason it shouldn´t work.

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On 25/09/2008 at 12:00, xxxxxxxx wrote:

I'll give it a go and see how it works. 🙂

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On 25/09/2008 at 12:28, xxxxxxxx wrote:

Let us know how it worked out. Curious myself. 🙂

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On 23/10/2008 at 03:20, xxxxxxxx wrote:

This should be save to use. It works fine here.

cheers,
Matthias