Your browser does not seem to support JavaScript. As a result, your viewing experience will be diminished, and you have been placed in read-only mode.
Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. NoScript).
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 24/09/2008 at 13:22, xxxxxxxx wrote:
User Information: Cinema 4D Version: R9-R11 Platform: Windows ; Mac ; Mac OSX ; Language(s) : C++ ;
--------- Can the GeListNode methods InsertBefore() and InsertAfter() be used to insert tags (BaseTag->BaseList2D->GeListNode) into an object's tag list? Any gotchas on using these instead of InsertTag()?
Thanks,
On 25/09/2008 at 05:52, xxxxxxxx wrote:
The docs say, the ListNode should have a parent, not sure if that is the case (or relevant) for tags though. But I don´t really see a reason it shouldn´t work.
On 25/09/2008 at 12:00, xxxxxxxx wrote:
I'll give it a go and see how it works.
On 25/09/2008 at 12:28, xxxxxxxx wrote:
Let us know how it worked out. Curious myself.
On 23/10/2008 at 03:20, xxxxxxxx wrote:
This should be save to use. It works fine here.
cheers, Matthias