Allocation of instancable objects

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 03/09/2008 at 07:52, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   11 
Platform:      
Language(s) :     C++  ;

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   Hi! :)

Currently I pass a static method as argument to a register function like

> \> RegisterTagData(...MyTag::Alloc);

Is it possible to pass something that Cinema 4D calls this static method

> static MyTag\* MyTag::Alloc(void\* ptr) \> { \> ... \> }

I require an address which I would like to pass as argument in the RegisterTagData method or somewhere else.

Thanks a lot..

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 23/10/2008 at 06:33, xxxxxxxx wrote:

This is not possible.

cheers,
Matthias