Allocation of instancable objects



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 03/09/2008 at 07:52, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   11 
    Platform:      
    Language(s) :     C++  ;

    ---------
       Hi! :)

    Currently I pass a static method as argument to a register function like

    > \> RegisterTagData(...MyTag::Alloc);

    Is it possible to pass something that Cinema 4D calls this static method

    > static MyTag\* MyTag::Alloc(void\* ptr) \> { \> ... \> }

    I require an address which I would like to pass as argument in the RegisterTagData method or somewhere else.

    Thanks a lot..



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 23/10/2008 at 06:33, xxxxxxxx wrote:

    This is not possible.

    cheers,
    Matthias


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