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On 22/08/2008 at 17:22, xxxxxxxx wrote:
Cinema 4D Version: 10.5
Language(s) : C++ ;
can anyone throw some light into the insertion of objects?
For example: I want to insert an object under another in the current BaseDocument. What would you prefer? InsertUnder from GeListNode or InsertObject with the argument "parent" from the BaseDocument class? I can't see the difference.. what makes more sense?
Thanks for your replies.