IP Functions



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 01/08/2008 at 04:06, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   10.5. 
    Platform:      
    Language(s) :

    ---------
    Hi!

    I got a connection via the IP Functions of the SDK, means, two Cinema 4D apps can talk to each other... and it works :)*gg

    Is it possible to set the source port of the outgoing connection (or to get the source port)? I sniffed my internet connection, and actually a random port is choosen.

    Thank you :)



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 01/08/2008 at 07:32, xxxxxxxx wrote:

    Afaik it is set in the const CHAR* hostname parameter of GeIpOpenOutgoing().

    const CHAR* hostname
    Hostname to connect to. Should include port, e.g. "www.maxon.de:80" or "192.168.0.37:80".

    cheers,
    Matthias



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 01/08/2008 at 08:14, xxxxxxxx wrote:

    Hi matthias,
    yes, that already works. I got a connection to work, so that two Cinema 4D applications can talk via the network.
    I would like to set the source port, not the destination port.
     
    Thanks :)


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