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On 30/07/2008 at 16:55, xxxxxxxx wrote:
User Information: Cinema 4D Version: 9.6+ Platform: Windows ; Mac OSX ; Language(s) : C++ ;
--------- Hi all,
there is a way to detect that the current rendering (I'm inside VP_INNER etc.) is a Material Preview?
Thanks renato
On 31/07/2008 at 01:03, xxxxxxxx wrote:
Hi RenatoT,
small idea: Can you receive the document from the function parameter? Perhaps you can compare the pointers with GetActiveDocument().
This can't work perfectly, because it would mean, that a virtual BaseDocument is material Preview, too, but perhaps it's a good way to start from.
Bye
On 31/07/2008 at 03:56, xxxxxxxx wrote:
Hello Shawni,
thanks for the idea but i fear that i need a safe way to know it because from a preview material or full render the difference inside ..... uhm.. you gave me another idea. I think that i'll mark the preview scene with a unique flag
cheers Renato
On 31/07/2008 at 03:59, xxxxxxxx wrote:
Hi!
I am happy to see that I could help you. hehe..