Know what object is being rendered



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 11/07/2008 at 03:17, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   10.x 
    Platform:      Mac OSX  ; 
    Language(s) :   C.O.F.F.E.E  ;

    ---------
    Is it possible to know what object is being shaded, from inside a shader?
    I mean, is it possible inside the Output routine of a shader plug-in to know what is the current object that is being shaded?
    Don't forget that I'm using COFFEE.
    Any help would be appreciated.

    Rui Batista



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 12/07/2008 at 02:28, xxxxxxxx wrote:

    I really need to know this for a project that needs to be made on monday! :(
    Is it, at least, possible?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 12/07/2008 at 04:14, xxxxxxxx wrote:

    Hi Rui,

    I don´t think it´s possible in COFFEE. I don´t see anything in the docs that links to a function that lets you retrieve the currently processed object.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 12/07/2008 at 04:45, xxxxxxxx wrote:

    It seems that it should be something quite simple, isn't it? But, in fact, I found nothing in the docs :( That is why I asked here. Damn!! Why is it COFFEE so limited in so many things? :(



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 14/07/2008 at 05:59, xxxxxxxx wrote:

    Unfortunatly it's not possible with COFFEE.

    cheers,
    Matthias


Log in to reply