Your browser does not seem to support JavaScript. As a result, your viewing experience will be diminished, and you have been placed in read-only mode.
Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. NoScript).
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 09/07/2008 at 06:27, xxxxxxxx wrote:
User Information: Cinema 4D Version: 10 Platform: Windows ; Language(s) : C++ ;
--------- Hi. At the moment I'm programming an ObjectData-Plugin. I have to commit I don't really understand the chapter "Plugin structure" from the SDK. Can someone please tell me, when the methods alloc and init are called and for what alloc is used?
On 14/07/2008 at 03:36, xxxxxxxx wrote:
The Alloc function creates a new instance of the ObjectData. You pass the pointer of the Alloc function in RegisterObjectplugin.
Check the docu for info about the Init() function.
cheers, Matthias