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On 09/07/2008 at 06:27, xxxxxxxx wrote:
Cinema 4D Version: 10
Platform: Windows ;
Language(s) : C++ ;
At the moment I'm programming an ObjectData-Plugin. I have to commit I don't really understand the chapter "Plugin structure" from the SDK. Can someone please tell me, when the methods alloc and init are called and for what alloc is used?
On 14/07/2008 at 03:36, xxxxxxxx wrote:
The Alloc function creates a new instance of the ObjectData. You pass the pointer of the Alloc function in RegisterObjectplugin.
Check the docu for info about the Init() function.