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On 09/07/2008 at 06:27, xxxxxxxx wrote:
Cinema 4D Version: 10
Platform: Windows ;
Language(s) : C++ ;
At the moment I'm programming an ObjectData-Plugin. I have to commit I don't really understand the chapter "Plugin structure" from the SDK. Can someone please tell me, when the methods alloc and init are called and for what alloc is used?