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On 16/06/2008 at 06:39, xxxxxxxx wrote:
Cinema 4D Version: 10
Platform: Windows ;
Language(s) : C.O.F.F.E.E ;
I wrote a small Plugin for importing HLAE Cam Files.
HLAE Cam files are file, which contains the motiondatas of every frame, you captured with HLAE.
The file is just a bvh File, containing one Bone for the camera.
No I worte a plugin to import such files. The Problem is, if the file is bigger, i don't have enough memory.
I saved the Motiondata in a COFFEE Tag, which automatically updates every frame.
Not Enough memory for PCODE
I wish someone can look into it and maybe check why this needs so much RAM
I have some Cammotion Files for testing
http://mst-gaming.de/downloads/motion1987.bvhmotion868.bvh Load correctly
motion1987.bvh takes a while to load
motion3630.bvh C4D Crashes, out of memory
I hope for helping
On 08/08/2008 at 07:15, xxxxxxxx wrote:
i am not sure about the reason for your crash, but just a little idea:
Your plugin will have to process any cam-motion-datasize if it should work correctly. There will always be a final border till it may work and then crashes due to the lack of memory. What about creating a new plugin-animation-track with sequence and keys that streamread your motionfiles and just pick the right cam-position from a harddrivefile for the current frame? This would mean you do not have to store all animation-data in a tag (I made the experience with other plugin-tags that mostly they get very memory-consuming in the end).
This concept was already realized similarily in the e-pla-plugin streaming point-level-animation-data per frame from the harddrive.