Changing Object Parameters with C++

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 04/06/2008 at 13:58, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   10 
Platform:   Windows  ;   
Language(s) :     C++  ;

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Hi.
Can somebody tell me, how to change the parameters (e.g. PRIM_CUBE_LEN) of a BaseObject? I'm creatig the object with "BaseObject *cloned = BaseObject::Alloc(Ocube);".

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 04/06/2008 at 14:18, xxxxxxxx wrote:

BaseContainer* tbc = cloned->GetDataInstance();
tbc->SetVector(PRIM_CUBE_LEN,     Vector(1.0f)); // for instance

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 04/06/2008 at 14:19, xxxxxxxx wrote:

Perfect!
Thanks a lot!