Changing Object Parameters with C++



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 04/06/2008 at 13:58, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   10 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

    ---------
    Hi.
    Can somebody tell me, how to change the parameters (e.g. PRIM_CUBE_LEN) of a BaseObject? I'm creatig the object with "BaseObject *cloned = BaseObject::Alloc(Ocube);".



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 04/06/2008 at 14:18, xxxxxxxx wrote:

    BaseContainer* tbc = cloned->GetDataInstance();
    tbc->SetVector(PRIM_CUBE_LEN,     Vector(1.0f)); // for instance



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 04/06/2008 at 14:19, xxxxxxxx wrote:

    Perfect!
    Thanks a lot!


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