Sample Alpha?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 30/05/2008 at 09:49, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   9.6 
    Platform:   Windows  ; Mac  ;  Mac OSX  ; 
    Language(s) :     C++  ;

    ---------
    Hi,

    is there a way to sample the alpha channel of a texture/shader (Pluginshader from SHADERLINK)? I can only find Sample and SampleBump().

    thx iA



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 30/05/2008 at 10:48, xxxxxxxx wrote:

    You have to set the TEX_ALPHA bit in the ChannelData.

    cheers,
    Matthias



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 30/05/2008 at 11:15, xxxxxxxx wrote:

    ah, perfect! thx! :)


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