GvValue* from SubPort



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 14/05/2008 at 09:46, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   10.5 
    Platform:      Mac OSX  ; 
    Language(s) :     C++  ;  XPRESSO  ;

    ---------
          Hi!

    Does somebody know how to get a GvValue from a SubPort?

    >>GvValuesInfo ports;

    GvValue* vinportA = ports.in_values[0];
    if (!vinportA) return FALSE;   
    if (!vinportA->Calculate(bn, GV_PORT_INPUT_OR_GEDATA, run, calc, 0)) return FALSE;

    That is for a MainPort! But I don't get a GvValue for a SubPort! My problem is, that (for example) a constant node does not give his value to my Subport. Only the value I put directly in the AttributeManager of the node are correct.

    On the first picture the constant nodes has the Real-Value "50" in his settings.

    Could someone help me?

    Thanks :)


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