about user area

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 01/05/2008 at 03:08, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   10.5 
Platform:      
Language(s) :     C++  ;

---------
i made a modaless dialog and inserted a user area.

the problem is 'redraw'..

when i moved another dialog, like picture view,
over my one, it messed up the contents..

what is the problem??

Thx for reading.

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 01/05/2008 at 03:37, xxxxxxxx wrote:

here's my message function..
and what i want is redraw the user area's contents like picture view.

thank you.

LONG MainDlg::Message(const BaseContainer &msg;, BaseContainer &result;)
{
     switch (msg.GetId())
     {
     case BFM_DRAW:
          m_renderArea.Redraw(TRUE);
          break;
     }

return GeDialog::Message(msg,result);
}