about user area



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 01/05/2008 at 03:08, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   10.5 
    Platform:      
    Language(s) :     C++  ;

    ---------
    i made a modaless dialog and inserted a user area.

    the problem is 'redraw'..

    when i moved another dialog, like picture view,
    over my one, it messed up the contents..

    what is the problem??

    Thx for reading.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 01/05/2008 at 03:37, xxxxxxxx wrote:

    here's my message function..
    and what i want is redraw the user area's contents like picture view.

    thank you.

    LONG MainDlg::Message(const BaseContainer &msg;, BaseContainer &result;)
    {
         switch (msg.GetId())
         {
         case BFM_DRAW:
              m_renderArea.Redraw(TRUE);
              break;
         }

    return GeDialog::Message(msg,result);
    }


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