Questions about Nodes



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 29/04/2008 at 09:36, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   10.5 
    Platform:      Mac OSX  ; 
    Language(s) :     C++  ;

    ---------
       Hi!

    I have a few problems which prevent me to finish my plugin.

    1. Initiator-Nodes
    I have included the method Calculation in my calculation-node. When the outports are not connected to another one, or my node don't have any Outports, the method is not called.

    What method is called for an initiator-node (when the node has no output ports).

    2. Catch the incoming values from another ports

    I have the following code-snippet:

    GvValue* vinportA = ports.in_values[XXXXXXXX];
         if (!vinportA) return FALSE;   
         if (!vinportA->Calculate(bn, GV_PORT_INPUT, run, calc, 0)) return FALSE;

    At the place of XXXXXX I put in the number of the port. For example 0 for the first port, and for sub-ports I put in what? The next number 1? Then C4D crashs.

    What can I put into it to take alle ports? I want to catch all values from other nodes too. I tried it with a loop, but how I said, C4D crashs at the k =1.

    for ( int k=0; k <CountOfInPorts)
    {
         GvValue* vinportA = ports.in_values[k]
        [...]
    }

    3. (The Last question I think) How to get the type of an inport.

    In the calculation-table, is it possible to check which kind of port it is? String, integer,...

    I know some of that are fundamental knowledge I should know... but it's hard to get examples for the GV
    Thanks for your big help.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 01/05/2008 at 02:42, xxxxxxxx wrote:

    *thread push*

    Last try... :)


Log in to reply