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On 14/04/2008 at 07:47, xxxxxxxx wrote:
Cinema 4D Version: 10
Platform: Windows ;
Language(s) : C++ ;
I want to set the value for a key on a track (DescLevel(ID_BASEOBJECT_ROTATION, DTYPE_VECTOR, 0), DescLevel(VECTOR_X, DTYPE_REAL,0)));)
I can't get it to work, do I have to use key->SetValue or key->SetGeData, and how? What is the exact difference between these two anyway?
When I set a key manually to 90° and print the value to the console using key->GetValue it is ~1.5, which doesnt make sense to me :-)