Making a basic sphere

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 12/04/2008 at 20:06, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   10.5 
Platform:      Mac OSX  ; 
Language(s) :     C++  ;

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Could someone help me insert a simple sphere into the scene? Here's what I've got, but obviously it's not correct...

> \> Bool MyMenuPlugin::Execute(BaseDocument \*doc) \> { \>      GePrint("Menu Executed!!"); \>       \>      BaseObject\* obj; \>      obj->Alloc(LONG Onull); \>       \>      Vector hpb = Vector(0,2,4); \>      obj->SetRot(hpb); \>       \>      //GePrint(hpb.x); \>       \>      return TRUE; \> } \>

Thanks!!

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 12/04/2008 at 20:27, xxxxxxxx wrote:

You have to call the base classes Alloc() method to allocate an object, tag etc. Then you have to insert it into the document with the documents' Insert() method.

> \> Bool MenuTest::Execute(BaseDocument \*doc) \> { \>      StopAllThreads(); \> \>      BaseObject \*obj = NULL; \>      obj = BaseObject::Alloc(Osphere); \>      if(!obj) goto Error; \>       \>      if(!obj->MakeTag(Tphong)) goto Error; \> \>      doc->StartUndo(); \> \>      doc->InsertObject(obj, NULL, NULL); \> \>      doc->AddUndo(UNDO_NEW, obj); \> \>      doc->EndUndo(); \> \>      doc->Message(MSG_UPDATE); \> \>      EventAdd(); \> \>      return TRUE; \> \> Error: \>      BaseObject::Free(obj); \>      return FALSE; \> } \>

cheers,
Matthias

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 12/04/2008 at 23:05, xxxxxxxx wrote:

That is awesome, exactly what I needed to get things going. Thanks again!