How to know if anything has changed?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 05/04/2008 at 11:21, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   10.111 
    Platform:   Windows  ; Mac  ;  Mac OSX  ; 
    Language(s) :     C++  ;

    ---------
    Hi,

    I have a Plugin Object (a Spline Generator). There are several objects in the scene that are child objects ob my plugin object.

    In the GetContour() function of the plugin I need to know if anything has changed in the child objects since the last time the plugin was called. Maybe the user has moved something or changed points in these child objects; I need to know that.

    How can I find out?

    Greetings & thansk for any tips,
    Jack



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 06/04/2008 at 02:23, xxxxxxxx wrote:

    Hi, don't know if it's the right way for you, but I put a method called "Message" in my plugin.

    I check if someone click on a special button. I can't tell you the right syntax of it, because I have no SDK here.

    With switch() of the variable type you can differ, what happened.

    bye :)



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 06/04/2008 at 03:50, xxxxxxxx wrote:

    I heard about the Message() but I need to know about changes in the GetContour(), so I guess I have to iterate through the hierarchy and ask each object if it's been changed. Just don't know how to do that.

    Cheers,
    Jack



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 06/04/2008 at 05:34, xxxxxxxx wrote:

    Forum search: GetContour



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 06/04/2008 at 07:57, xxxxxxxx wrote:

    Ah, right :)
    Thanks.

    Cheers,
    Jack


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