Producability: LOD Algorithm
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On 31/03/2008 at 03:47, xxxxxxxx wrote:
I don't know if this should be in 'general discussion' or 'sdk help' so please be merciful :)
I asked in cg-network.de a few months ago, if it is producable to implement a derivation of a newly developed LOD-Algorithm via Plugin into C4D.
General Information (only in german) about this algorithm can be found on http://www.bitethebytes.de/homepage/cloddy.html
There is a sample clip, showing some of its capability in realtime viz, so is it possible to implement something like that into c4d ?!