Open Explorer/Finder to file?

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On 11/02/2008 at 15:06, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   R9-R10.5 
Platform:   Windows  ;   Mac OSX  ; 
Language(s) :     C++  ;

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I imagine that in order to do this, one would have to call some OS-dependent code or executable (GeExecuteProgram() perhaps?).

Is there any way to do this within the SDK or might I need to drag in the OS SDKs?

Thanks,

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On 11/02/2008 at 15:35, xxxxxxxx wrote:

http://support.microsoft.com/?scid=kb%3Ben-us%3B130510&x;=9&y;=13

These are some command line switches for the windows expolrer. the one that might help is this:

explorer /select,c:\windows\calc.exe .

For opening external programms with command line switches i use to write a .bat file and open it with GeExecuteFile().

Im not sure if this helps, but i hope so.

fused

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On 11/02/2008 at 16:25, xxxxxxxx wrote:

That works very well for Windows. How about MacOS X? ;)

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On 11/02/2008 at 17:08, xxxxxxxx wrote:

Since i have no Mac, i have no idea, but maybe you can run an AppleScript from C4D...

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On 11/02/2008 at 20:50, xxxxxxxx wrote:

I'll have to see what can be done there. No clue about AppleScripts. :)

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On 12/02/2008 at 04:06, xxxxxxxx wrote:

Check out the new ShowInFinder() function in Cinema4D 10.5.

cheers,
Matthias

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On 12/02/2008 at 12:14, xxxxxxxx wrote:

That'll take care of 10.5 but I'll still need alternatives for R9.1 to R10.1.