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On 11/02/2008 at 15:06, xxxxxxxx wrote:
Cinema 4D Version: R9-R10.5
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;
I imagine that in order to do this, one would have to call some OS-dependent code or executable (GeExecuteProgram() perhaps?).
Is there any way to do this within the SDK or might I need to drag in the OS SDKs?