Thread error



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 05/01/2008 at 07:30, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:    
    Platform:      
    Language(s) :     C++  ;

    ---------
    Greetings,

    Does anyone has any idea why starting a thread asynchronously would result in the following error?

    > _
    > class CacheThread : public Thread {
    > public:
    >      CacheThread() {
    >
    >      }
    >
    >      virtual void Main(void) {
    >
    >      }
    >
    >      virtual Bool TestDBreak(void) {
    >           return TRUE;
    >      }
    >
    >      virtual const CHAR* GetThreadName(void) {
    >           return "CacheThread";
    >      }
    > };
    >
    > CacheThread ct;
    > ct.Start(TRUE);
    > _

    Thanks in advance,
    Cheers,
    Miha



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 03/04/2008 at 06:41, xxxxxxxx wrote:

    For asynchronous threads you have to use the Wait() function of the thread after you started it.

    cheers,
    Matthias


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