Right handed world

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 03/01/2008 at 07:17, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   9 
Platform:   Windows  ;   
Language(s) :     C++  ;

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Hello! I'm writing my own export plugin, but I need right-handed world. How I can transform vector from LH to RH world? Which matrix? Thanks for reply

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 08/01/2008 at 03:22, xxxxxxxx wrote:

I think you just have to negate the Z axis of the vector.

cheers,
Matthias

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 12/01/2008 at 23:56, xxxxxxxx wrote:

It works!

Thanks