Right handed world



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 03/01/2008 at 07:17, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   9 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

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    Hello! I'm writing my own export plugin, but I need right-handed world. How I can transform vector from LH to RH world? Which matrix? Thanks for reply



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 08/01/2008 at 03:22, xxxxxxxx wrote:

    I think you just have to negate the Z axis of the vector.

    cheers,
    Matthias



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 12/01/2008 at 23:56, xxxxxxxx wrote:

    It works!

    Thanks


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