Problem with MSVC 2008



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 07/12/2007 at 04:01, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   10 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

    ---------
    Hi Folks,

    I already posted this at CGTalk but nobody could help me there. I'm having trouble compiling the standard sdk project files that come with Cinema 10 in Visual Studio 2008.
    When I open the project file (cinema4dsdk.vcproj) in the plugin folder it converts the VC++ 6 files to VC++ 9 and loads the sourcecode of the sdk plus the _api project from the recource folder as expected. Now when I try to build the api compiles fine, while for every file in the sdk it claims that c4d.h could not be found. When checking I actually found out that c4d.h is for whatever reason not part of the _api project though it is located in the api sourcecode folder. After adding it to the project and rebuilding I get the same result.
    When I replace the dynamic reference in the sdk code from #include "c4d.h" to a static reference like #include "mydrive:\Programme\MAXON\CINEMA 4D R10\resources\api\c4d.h" it finds the header file but then runs into trouble whenever the next .h file is included from the _api sources.
    I thought that having the _api project file added to the sdk project with dependencies and build order set would be enough to give the compiler a rought idea where it might have to look for the header files, but yet I stay corrected. Is there possibly something I'm missing, like some hidden menu where I have to define additional globals on where those files are located or is it a specific problem that comes up when I convert an VC++ 6 project to a VC++ 9.
    Would be great if someone much wiser than me could help me out on this problem because I get the feeling that this is just a very stupid mistake I'm making.
    Thanks in advance.

    Sparkle



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 07/12/2007 at 07:22, xxxxxxxx wrote:

    Nevermind the whole thing, I just figured it out. Apperantly the include directories were inherited from god knows where and the $(WebDeployPath) makro command was used for root location. This didn't seem to work (which I now recall seeing in the compliler optput), so I referenced all the directories again and it works fine.
    I knew it had to something simple.

    Cheers,
    Sparkle



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 07/12/2007 at 10:24, xxxxxxxx wrote:

    R10 comes with a VS2005 project for the api lib and the sdk examples. Why not use them? It is recommended - read the C++ SDK documentation:

    We recommend using Visual Studio 2005 or higher on the PC and XCode 2.4.1 or higher on the Mac.


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