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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 03/12/2007 at 03:00, xxxxxxxx wrote:
User Information: Cinema 4D Version: R9 Platform: Windows ; Language(s) :
---------I changed a sphere primitive into an editable polygon. I opened it in a Body Paint 3D, but I did not see any UV Meshes. I was going to pain it according to UV Meshes.... I did the same thing to a cube. All I saw was a square. A cube has all 6 squares in all sides, but I saw only one. Why? Could anyone help me?
On 03/12/2007 at 04:10, xxxxxxxx wrote:
Hi,
this is a plugin programmers forum! You should go to the user forums for such a question. One would be CGTalk http://forums.cgsociety.org/forumdisplay.php?f=47
However, as you maybe only see 1 uv polygon, this may mean that all the sphere UV polygons are stacked on top of each other. Read the BP manual for more information on how to change the uv map.
On 04/12/2007 at 02:01, xxxxxxxx wrote:
Sorry. I guess I am new and confused.