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On 12/11/2007 at 20:35, xxxxxxxx wrote:
Cinema 4D Version: 10
Platform: Windows ;
Language(s) : C.O.F.F.E.E ;
Dear Sir: There is a good mel script for Maya called poserlib on Highend3d( http://Highend3d.com/maya/downloads/mel_scripts/animation/4268.html
).It can write a file for any keyable attributes ,which call a "Pose",Now I save many pose files.If I use the same skeleton ,same hierarchy,then I think I can use the pose files write by poserlib in Cinema 4d! The poselib file's structure is: ". "+ "object name" + "one space" + attribute + data + ".".for example:.joint1 rotateX 23.4356..joint1 rotateY 45.5566..joint1 rotateX 21.5445..joint2 etc. I want to use the baseFile to read those poselib files.But I can not enderstand the C.O.O.F.F.E.E SDK documents .the Document is very poor compare to maya's help.Any one can help me?
On 12/11/2007 at 20:46, xxxxxxxx wrote:
I suggest checking this out:
This is probably the most authoritative, hands-on book for Cinema 4D COFFEE programming.