poserlib



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 12/11/2007 at 20:35, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   10 
    Platform:   Windows  ;   
    Language(s) :   C.O.F.F.E.E  ;

    ---------
    Dear Sir: There is a good mel script for Maya called poserlib on Highend3d( http://Highend3d.com/maya/downloads/mel_scripts/animation/4268.html
    ).It can write a file for any keyable attributes ,which call a "Pose",Now I save many pose files.If I use the same skeleton ,same hierarchy,then I think I can use the pose files write by poserlib in Cinema 4d! The poselib file's structure is: ". "+ "object name" + "one space" + attribute + data + ".".for example:.joint1 rotateX 23.4356..joint1 rotateY 45.5566..joint1 rotateX 21.5445..joint2  etc. I want to use the baseFile to read those poselib files.But I can not enderstand the C.O.O.F.F.E.E SDK documents .the Document is very poor compare to maya's help.Any one can help me?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 12/11/2007 at 20:46, xxxxxxxx wrote:

    I suggest checking this out:

    http://ruimac.com/coffee_book/

    This is probably the most authoritative, hands-on book for Cinema 4D COFFEE programming.


Log in to reply