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On 11/11/2007 at 06:02, xxxxxxxx wrote:
Cinema 4D Version: 9600
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C++ ;
I would like to know if it´s somehow possible to detect which element (id) in a generator´s basecontainer changed. I can detect that there is a change with DIRTY_DATA but which element exactly changed I couldn´t find information for.
I thought about storing the old container and then simply go thru all values but maybe there is another (faster!) way of doing this.
Thanks in advance for an answer!