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On 22/10/2007 at 03:06, xxxxxxxx wrote:
Cinema 4D Version: 9.52
Platform: Windows ;
Language(s) : C.O.F.F.E.E ;
My problem is one discussed previously in some posts, but I put it on the table again because all previous posts were related to C++ plugins rather than coffee scripts inside C4D (9.52 in my case).
My question: Is it possible to access the normals via coffee (face or vertex normals?) . CreatePhongnormals(...) does not work within the Script Manager.
I would like to write an export plugin which respects the phong shading breaks and angle limits of the phong tag while exporting.