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On 08/10/2007 at 00:54, xxxxxxxx wrote:
Cinema 4D Version: 9.5
Platform: Windows ;
Language(s) : C++ ;
---------I want to get and set this effect that object is full in the active viewport like to frame scene menu function under the "edit", how to implement it using C++ code? thank you for your help in advance?
On 08/10/2007 at 01:23, xxxxxxxx wrote:
CallCommand(12288) should do the trick. Just get the IDs for the commands from the Command Manager in Cinema 4D.
On 09/10/2007 at 00:27, xxxxxxxx wrote:
by the way? how about the CallCommand(xxxxx) for frame scene without camera/light .
On 09/10/2007 at 03:04, xxxxxxxx wrote:
Please read the SDK documentation. You pass the Command ID as parameter to the CallCommand() function. You find these IDs in the Command Manager.