THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 04/10/2007 at 10:12, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 9.6+
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;
---------
Hi all,
what's the way to get the AllocateBufferFX?
> _
> nbuffer = render- >AllocateBufferFX(videoBufferStatusAndDepth[rIndex].mult, geResource.LoadString(i), videoBufferStatusAndDepth[rIndex].depth, TRUE);
>
> nbuffer is ok, because return me incremented number.
>
> then:
>
> videoBufferStatusAndDepth[rIndex].vpbuffers = render->GetBuffer(VPBUFFER_POSTEFFECT,nbuffer);
>
> or
>
> videoBufferStatusAndDepth[rIndex].vpbuffers = render->GetBuffer(nbuffer,0);_
but still my vpBuffers == 0x000000;
Any help ?
Renato