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On 25/09/2007 at 08:15, xxxxxxxx wrote:
Cinema 4D Version: 10.101
Platform: Windows ;
Language(s) : C++ ;
Question for C++
Can somebody me please explain how you get the selected points (vertexes) of an object, or point me to an example? It has something to do with BaseSelect, no?
From the BaseDocument I take the BaseObject and then the Polygonobject? Somehow I can only access the selected eges, but I want the points. The one that are currently selected.
BTW, why do I get 0 results when searching the word "select" in the thread title or body? But there are posts concerning this word in the forum. That's strange, isn't it...