THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 11/08/2007 at 17:21, xxxxxxxx wrote:
User Information:
Cinema 4D Version: R8.2-R10
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C++ ;
---------
If I perform a SendModelingCommand() for CurrentStateToObject, insert the resulting Polygon object, and then proceed to remove ALL tags, the Polygon object ends up with no points or polygons (?). If I remove only the expected tags (by checking tag->IsInstanceOf()), it works. But if I just go from GetFirstTag() and remove all tags, the other result occurs.
Explanations, please?