how to judge the activeobject is type



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 29/07/2007 at 18:38, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:    
    Platform:   Windows  ;   
    Language(s) :   C.O.F.F.E.E  ;  C++  ;

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    I want to judge the activeobject is  animal /  picture ?  since I Can do it for render using difference render editor tool. how can I to do?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 29/07/2007 at 22:00, xxxxxxxx wrote:

    What do you mean 'activeobject is animal/picture'?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 29/07/2007 at 23:59, xxxxxxxx wrote:

    I want to render the active object .  it have multil frame to save as with differ filename when the animal. but only frame to save when it is picture .  How do I know the active object is picture or animal .



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 30/07/2007 at 06:04, xxxxxxxx wrote:

    I guess you want to know if an object is animated or not. To do this just check if the object has any animated tracks. For stuff that is animated thru generators or tags it is a bit more complicated. There you have to check the geometry for each frame.

    cheers,
    Matthias



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 30/07/2007 at 18:44, xxxxxxxx wrote:

    can you give a section code for the examples.


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