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On 26/07/2007 at 21:13, xxxxxxxx wrote:
User Information: Cinema 4D Version: Platform: Windows ; Language(s) : C.O.F.F.E.E ; C++ ; XPRESSO ;
--------- I want to change the activebaseview from top view to right view using doc->getbaseview(2) in the C++ code. how can I to do?
On 27/07/2007 at 01:32, xxxxxxxx wrote:
You can change the BaseDraw like this:
BaseDraw *bd = doc->GetActiveBaseDraw(); GeData d(BASEDRAW_PROJECTION_TOP); bd->SetParameter(DescLevel(BASEDRAW_DATA_PROJECTION),d,NULL);
This changes the active view to a top view. Look for "dbasedraw.h" file for IDs.
cheers, Matthias
On 29/07/2007 at 16:31, xxxxxxxx wrote:
thank you very much
On 29/07/2007 at 17:23, xxxxxxxx wrote:
but the result is not I need for meaning, I would like the framework with cursor from top view plance to right view plance. how Can I to Do?
On 29/07/2007 at 21:51, xxxxxxxx wrote:
You want to set the active view (as in the way you click the cursor in it to make it active) from top to right, you mean?
I can't think of a way offhand. Since BaseDraw is derived from BaseList2D, it may be possible using SetBit() or ChangeNBit() but that's a guess.
On 30/07/2007 at 00:04, xxxxxxxx wrote:
Yes, I want to set the active view (as in the way you click the cursor in it to make it active) from top to right.
On 30/07/2007 at 18:39, xxxxxxxx wrote:
anyone can help for me? I want to set the active view (as in the way you click the cursor in it to make it active) from top to right.
On 31/07/2007 at 00:27, xxxxxxxx wrote:
I am not aware of any way to set the active view. In any case I asked the developers if there might be a way.