Animating A Script

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 26/07/2007 at 06:38, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   R10 
Platform:      
Language(s) :   C.O.F.F.E.E  ;

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Hi, i'm new to this game.

I have a coffee script that creates a grid of 10x10 cubes into a scene. How could i animate this process, so that one cube is added say, every 30 frames?

for(x=0; x<10; x++){  
   for(y=0; y<10; y++){  
      var c = new(CubeObject);  
      c->SetPosition(vector((x*100),(y*100),0));  
      doc->InsertObject(c,NULL,NULL);  
   }  
}

Any help appreciated.
Thanks

Al

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 26/07/2007 at 07:21, xxxxxxxx wrote:

This is not possible with COFFEE. You have to create a C++ generator object plugin for this.

cheers,
Matthias