Animating A Script



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 26/07/2007 at 06:38, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   R10 
    Platform:      
    Language(s) :   C.O.F.F.E.E  ;

    ---------

    Hi, i'm new to this game.

    I have a coffee script that creates a grid of 10x10 cubes into a scene. How could i animate this process, so that one cube is added say, every 30 frames?

    for(x=0; x<10; x++){  
       for(y=0; y<10; y++){  
          var c = new(CubeObject);  
          c->SetPosition(vector((x*100),(y*100),0));  
          doc->InsertObject(c,NULL,NULL);  
       }  
    }
    

    Any help appreciated.
    Thanks

    Al



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 26/07/2007 at 07:21, xxxxxxxx wrote:

    This is not possible with COFFEE. You have to create a C++ generator object plugin for this.

    cheers,
    Matthias


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