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On 12/07/2007 at 20:02, xxxxxxxx wrote:
Cinema 4D Version: R8.2-R10
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C++ ;
How would one go about determining which view in a multi-view the cursor is actually in? Easy to determine which view is active, but the cursor coordinates donot bely which view, active or not, it is over.
I'm asking because I'd like to do control highlighting in the same way that the Cinema 4D tools do. They seem to know which view so that the highlighting only corresponds to that in all views. Otherwise, I get multiple highlights if two different controls occupy the same point in different views. Comprende?