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On 08/07/2007 at 19:12, xxxxxxxx wrote:
User Information:
Cinema 4D Version: R8.2-R10
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C++ ;
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I am uncertain how I would take a camera and frame a custom object in the view. The camera is being set as the scene camera. The problem is that the custom object is a bone and really doesn't have a bounding box that matches the geometry. I do setup GetDimension() for the custom object - but then I need to know how to call View:Frame Active Objects.
Thank you very much,