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On 01/06/2007 at 12:17, xxxxxxxx wrote:
Cinema 4D Version: R10
Platform: Windows ;
Language(s) : C++ ;
Well, it seems that both Windows 64-bit and Windows Vista users are stuck without proper QuickTime support for image files loaded as thumbnails in my plugin. This pertains to PICT and PNG file formats.
So, I'm considering a workaround for this. It would involve an image processing library and then a shoe-horn (conversion) of the library's bitmap into a Cinema 4D BaseBitmap.
The best bet so far is paintlib with libpng (already have zlib as part of the project) as paintlib supports PICT and PNG (through libpng). I have not even started to consider if these will work and work in Vista/64-bit. Can anyone please refer other possible libraries that would be Windows 64-bit/Vista compatible? Anyone else with experience here?
Afaiac, Apple needs to get on the ball here. I've been waiting for Windows 64-bit QuickTime support since, well, Windows 64-bit was released (that's more than a year, people). And with official Windows 64-bit versions of Vista, it sort of screams for Apple to get off their arses! Why should lowly me be doing Jobs multi-million dollar salary work? Git 'er done!
Thank you very much,