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On 07/06/2007 at 09:19, xxxxxxxx wrote:
Hello?
Nothing very useful yet.
Paintlib requires C++ Exception Handling - something that I'm trying to avoid altogether with C4D plugins and much too big to edit to remove them.
libPNG is C and has issues with C++ (but I am searching for a C++ wrapper - hopefully without exception handling). Even with that, PICT support would be unavailable.
I have found nothing (besides PaintLib) that supports PICT reading. ImageMagick was a possibility, but it is really an application with an API - and requires installation and configuration to boot. I'm not doing ImageMagick tech support ontop of that for my plugins!
All that I want is plain C/C++ code to read PNG and PICT into a bitmap that can be somehow copy-converted into Cinema 4D BaseBitmap memory.
Help!