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On 29/05/2007 at 06:39, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 10.102
Platform: Mac OSX ;
Language(s) : C.O.F.F.E.E ;
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Hi,
I'm trying to create some basic A.I.-driven character animation. For this it is crucial, that I can define some basic animation clips (like walking, jumping, running etc) and that I can blend between those animations. Furthermore it should be possible to trigger those animations by a user command or user variable. To put it another way: not the character is animated, but the envonmental triggers and the character only reacts to that.
For most realtime 3D-engines this is a very basic ability, but I guess it's much to ask from COFFEE.
Does anybody know, if I COFFEE has the power to do things like that? I guess the
BaseTrack
and
BaseSequence
objects might do the trick, but the COFFEE documentation is not exactly detailed, what they can do.
Btw.: In the long run (after I figured out, how to create random characters) this should be the first step to a crowd-animation tool. So if somebody is interested in contributing to the project, I'm all ears!
thanks,
sk.