Dynamic Shader Links
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 27/05/2007 at 16:27, xxxxxxxx wrote:
Cinema 4D Version: 9.6
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;
I'm trying to add shaderlink fields to a description in GetDDescription. I've tried to add a DTYPE_BASELINKLIST and set DESC_SHADERLINKFLAG to TRUE, but it shows up as a standard link box, not a SHADERLINK.
Any ideas or hints would be most appreciated.
On 08/03/2017 at 14:38, xxxxxxxx wrote:
Since this was the only topic I could find that described my excact problem, I thought I'd post the solution
I found, here (10 years later, lol). You have to set the custom GUI to CUSTOMGUI_TEXBOX.
#include <customgui_texbox.h> //... bc->SetBool(DESC_CUSTOMGUI, CUSTOMGUI_TEXBOX); bc->SetBool(DESC_SHADERLINKFLAG, true);
Thanks to Remo in this thread.
On 09/03/2017 at 01:39, xxxxxxxx wrote:
you can also find an example on this in the Description Settings Manual.