THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 22/05/2007 at 15:13, xxxxxxxx wrote:
User Information:
Cinema 4D Version: R10
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;
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Is there something that someone needs to tell me about why the R10 UB plugins have difficulty with folder/file access?
So far I've found that thumbnails loaded from resources sometimes don't - not always don't, just here and there and this usually occurs at the end of the list. A refresh of my plugin's thumbnail list usually resolves it - but this assuredly isn't my code (it hasn't changed in forever in a way that would cause this odd behavior). BrowseFiles looks to be something at which to point a finger.
Further and proclaiming more of my innocence, some MacOS UB users are not getting folders/files filled into their trees when unfolding the master folders - which would be directly related to BrowseFiles again. This makes no sense and I cannot replicate this behavior, yet it has been raised by several users - screenshots and all.
Although this is indeterminate, seems to be related to Mac R10 only. I'm thinking either there is a bug in C4D SDK file access code or that Xcode is creating bad code in this respect (which could be related to almost anything - a framework, the compiler/linker, some dylib, who knows). It definitely looks like BrowseFiles is requesting items in a folder and it is failing either completely or partially.
Just letting you know and hoping that someone can explain why this might be happening.
Thanks,