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On 21/05/2007 at 13:52, xxxxxxxx wrote:
Cinema 4D Version: 9.603
Platform: Windows ;
Language(s) : C++ ;
I'm just curious as to how other developers go about incrementing the build of a current plugin. Is there a way to control this sort of incrementing within Visual Studio? So, each time the plugin is compiled it will increment the folder name or name of the solution file.
I'm just at a point with my plugins that incrementing the version number is necessary. Thanks in advance for any insight.