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On 19/05/2007 at 04:49, xxxxxxxx wrote:
Cinema 4D Version: R10
Platform: Windows ;
Language(s) : C++ ;
Hello. I want to create level export plugin for my game, but I have this problem. Actually I'm using UVWTag for obtain UVW coordinates, but I need export unmapped textures too. How I can obtain texture coordinates for material which have Spherical/Cylindrical/Flat/Cubic/Frontal projection selected?
On 21/05/2007 at 01:50, xxxxxxxx wrote:
I am afraid you have to calculate the texture coordinates for yourself. Take a look at the TexData description, there you can find the calculations for the projections.