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On 18/05/2007 at 05:29, xxxxxxxx wrote:
Cinema 4D Version: R10
Platform: Windows ;
Language(s) : C++ ;
I found this link in the forum
link where dojoman claims that the CB Tags are ordered.
This is true, however not in his described way. The CB Tags are in a reverted creation order. Whichever was painted last comes first (and the first is the last in the list).
Now I have the problem that its impossible to assign which CB Tag is tied to which bone.
GetObject from the tag returns the mesh where its tied to.
What possibilities are there?