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On 09/05/2007 at 12:07, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 9.012
Platform: Windows ;
Language(s) : C.O.F.F.E.E ;
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hi,
I'm currently writing an export script for a custom 3D-format (used in my own game). Until now, it works fine for Polygon Objects, but i've got no Idea how to deal with Spline and Point objects. To be precise, I didnt know what a Spline is until today (I'm more the programmer type, the models are created by my graphics-person). As I see it (correct me, if there is another way), I will have to convert the Spline (a kind of curve isnt it?) to a polygon object, but the Coffee SDK isnt a great help at this point.
The other thing is the point object, because... if it is just points, what could you see there an therefore export? Blank vertices are unvisible I think...
Could someone give a hint?
thanks
Krox
ps: well, excuse my bad english^^