Stacked Materials

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 07/04/2007 at 13:28, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   9.6+ 
Platform:   Windows  ; Mac  ;  Mac OSX  ; 
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Hi all,

i need to know how are managed the stacked material in rendering.
I think that after the intersection, the first shader is called... then are evaluated all others textures (rayobject->texcnt) are sampled.. and added.
Is this correct?

Cheers
Renato

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 13/04/2007 at 02:06, xxxxxxxx wrote:

yes, this is correct.

cheers,
Matthias